Making a game. I wanted to focus on code alone, but my lack of finding people to do assets and modeling and textures, I am taking it on alone.
Code is one thing and is whatever, the actual modeling and making things look okay is something else. I've learned a bunch about creating things, texturing them, applying normal maps, animating normals, etc... From distant mist [not applied yet] to back face culling [with foliage, nothing in the screenshot though], I have learned a bunch. Not enough to create something I am pleased with, but enough for pre beta stuff. I am still looking for modelers and people that can texture and make things look nice on the lower poly scale, but I am learning and doing it myself at this point. I have only one screenshot ATM. Once I get some assets and props into place, I plan on doing a video walkthrough. Wont do a video right now cause it's just some ground work, lol.
The water is animated and reflective. Can also switch between third and first person cameras. Movement is wasd and camera is controlled by the mouse. There are bugs, but will work on them once I get things look at least halfway decent.